Last session we have played this scenario from Normandy Battlepack. Axis setups first and then Allied must place his Airborne units adjacent to the landing hexes.
At first glance, Allied strategy is straightforward. Run as fast as possible to rout the low-quality Axis units (Green teams and Conscript squads) guarding the bridge before German reinforcements arrive (Rifle and Volksgrenadier squads). Both sides are in Recon posture but the special rules established that any discard involves the whole card hand. Also we are at night and there is an inherent hindrance that increases with distance to target.
In the meantime, some squads opened covering fire against trenches but without success and mortar team tried to build a smoke curtain that could provide more cover on the exposed airborne units.
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After a few attempts to increase smoke cover and some exchange of firing, finally Airborne got some organization to initiate movement. But Germans were prepared to open fire and stopped the assault almost from the beginning of the operation. Allied were prepared for this incoming fire and all squads but one could recover. But, in the process of recovering several events appeared. One of the very first rolls triggered a Time! event and British was obliged to reshuffle his deck. In the very second card another Time! was triggered. This bring into play the German reinforcements, increase surrender level for Germans and put British close to a humiliating defeat.
Moreover, one of the shells fired from the Infantry Gun exploded too close to the forest and ignited a small fire that rapidly spread into the surrounding area.
With his line of sight completely blocked, the mortar team was forced to relocate their weapon. Using the blaze as cover, Sgt Thornton and one of the squads initiated movement to approach the trenches from the side and divert some fire from the main assault.
Although most of the units recovered, one of the Green German teams completely panicked and routed until they were stopped by Private Romer who forced them to reintegrate the fight. |
The morale being reinforced by the arrival of their mates, leading Airborne units successfully assaulted the first line of trenches and are at proximity of the bridge.
A nice target for the 18 cm Infantry Gun. Even if British are taking positions at the trenches, they are so close in range that the weapon can not miss. Axis gave the order: Fire!!!
The explosion of the gun encouraged the freshly arriving airborne units that run into the battle. By using assault fire and spray fire several times, British inflicted several casualties to Germans. Successive starshells were place around that bridge that it is now fully enlightened.
In front of the bridge, British reorganized squads preparing for advance into the German pillbox. Although Axis was clearly leading in Victory Points (+10), a melee into the pillbox could turn the victory into Allied side as Axis was also dangerously approaching his surrender level. Allied did not get any advance Order for several rounds and the battle at the pillbox did not take place.
A Sudden death roll was triggered by German. Allied gave initiative card for re-rolling. A few go and backs of the initiative card ended when German succeeded to finish the battle and winning by 10 points.
Allied failed to take Pegasus Bridge in time and now, Overlord objectives for the first day will be difficult to achieve.
ResponderEliminarThePrivate Museum of Pegasus Bridge-Aspeg-
reports to the world its robbery by and admiral called de la ¨Perriere for its politico-touristico complexe with the complicity of the Justice. proceedings in law are stiill going on.
This is an outrage to the actors of the 6 of June 1944 who have done it with Françoise Gondrée
France as become a dictature!
www.pegasusbridge.fr